作成者別アーカイブ: hazelbehan912

5 Video Game Franchises That Died This Decade (& 5 That Came Back To Life)

All of these details came up in a video that showed up on Reddit. Microsoft did not want any of us seeing it, so it was promptly removed but not before mirrors went up on Streamable (those were also taken down, by the way).

The Yakuza series launched in 2005 to great success in Japan and developed a cult following in the West. Yakuza 0 introduced the series to a more mainstream audience. The games feature semi-open and faithfully recreated Japanese settings in famous Tokyo cities and their seedy underbelly. The first seven games in the series center around Kiryu and are self-contained stories in their own right. The eighth title, Yakuza: Like a Dragon , introduces a new protagonist, Ichiban, with unique motivations and a turn-based combat sys

However, when looking at the long list of Microsoft and Sony franchises that could make the jump to next-generation hardware, it’s fairly evidently who has the edge. Taking star power and prominent, marketable franchises into account, Sny is packing several massive names that are each easy system sellers. Horizon, Spider-Man, God of War , The Last of Us, Ratchet and Clank, Uncharted; these are all series that are offering fresh, interesting concepts that fans are clamoring to see more of, and that’s without even mentioning all the currently dormant franchises that Sony could dip its toes back into as w

It’s also worth noting that Playground is still in the process of hiring more staff and building a team so a close launch date is certainly out of the question, lest another studio is secretly working on the project. It’s also very possible that Fable 4 is being held back so it could launch for the company’s next-gen console.

Due to the highly-publicized fallout between Hideo Kojima and Konami, Metal Gear Solid V: The Phantom Pain came out in a brutally unfinished state. One can see where work stopped on the title’s story and it was rushed out to mar

On the other end of that are games that dropped the morality system entirely, one example being Fallout 4. Ditching the Karma system wasn’t a popular decision, but it did make players consider why they did what they did, rather than just making binary choices to fit the mold of a hero or villain. That’s not an easy thing to accomplish, and unrooting players from a mechanic they’ve used for the better part of a decade is commendable, even if there’s a notable shift in how well that change works. Morality in the game is by no means perfect, there were pointless decisions in Fallout 4 , and players were forced to play the hero in most situations, but it did make the smaller-scale decisions worthy of reflect

Silent Hill 2 from 2001 stands as one of the greatest horror games ever made and pushed the medium forward with its nuanced story about guilt, trauma, and lust. The next entry was a worthy successor, though the series never again reached the second game’s artistic heights. Things looked up in 2014 when Silent Hills was announced through the enigmatic demo P.T. The title, a collaboration between Hideo Kojima and Guillermo del Toro, was tragically canceled by Konami due to their drastic business restructuring. It doesn’t look like a proper Silent Hill follow up will come anytime soon. At least Kojima moved on to release Death Stranding , one of the year’s most unique AAA tit

However, despite its clunky mechanics, Mafia 2 features a compelling and mature story of Vito Scaletta’s rise to power in the ranks of the Falcone crime family. Fans of Yakuza’s more dramatic and political mob stories will love the struggles of Vito and his relationships with friends and fam

Alongside games like Knights of the Old Republic , which featured its own morality system with a light side and dark side meter, black-and-white moral systems were fairly common in a game, adding an additional layer of depth to individual characters. It was an early blueprint for what was to come, providing ways for players to impact a game’s narrative, at least to a degree, with decision making, but not quite having the effect on entire worlds like fans see in more modern ga

However, fans want the promise of fantastic games from innovational franchises as they look towards Xbox’s future and what better way to establish that than to show off an enhanced reboot of the Fable series running on next-generation hardware. No matter if it releases two years into the console’s cycle, the promise of a Adventure Game Tips like Fable 4 would do a lot to convince fans they should invest in Microsoft if revealed in the next few mon

Aside from minor nitpicks, I found myself smiling from ear to ear playing Bug Fables . Yes, it is definitely coasting on a major wave of nostalgia, but it feels fantastic. It absolutely nails the combat, the visual style, and the general tone and vibe of the Paper Mario games. It’s a little awkward in places, but that honestly didn’t stop me from enjoying this game immens

In between battles, your party of three will travel to various locations that will require some platforming and puzzle-solving to obtain the next artifact. Each character has a special ability that can be used to get past hazards and giant gaps. Vi’s “Beemerang” can be thrown to activate switches and cranks as well as gather items that are out of reach. Kabbu can use his horn to move objects and cut through grass. Leif can use his ice magic to freeze water and enemies so they can be used as platforms. Figuring out which abilities need to be combined to traverse Bugaria’s harsh landscape was never very challenging, but it still managed to be a fun part of the g