In the days leading up to E3, the news broke that both Final Fantasy 7 Remake and Kingdom Hearts 3 were years away from launch . After learning this, many assumed this meant that neither game would show up at E3. However, Kingdom Hearts 3 actually did get a new trailer, whereas Final Fantasy 7 Remake wasn’t even mentioned. There have been rumblings that Final Fantasy 7 Remake has undergone some serious development struggles behind the scenes, but hopefully those fears will be put to rest the next time we see the game in action, whenever that may
Member the Adventure Games Story Guide you used to play? We member. The basement at the Hardcore Gamer office has a section known as the Crust Room, with an old grey couch and a big old CRT TV. All the classic systems are down there collecting dust, so in an effort to improve the cleanliness of our work space, we dust off these old consoles every so often and put an old game through its paces, just to make sure everything stays in working order. We even have a beige computer with a floppy disk drive.
After escaping the T-Rex and the enemy clan, Vin Diesel and his group find themselves in a ruin full of technology . Of note, the child in the trailer examines a rock with several carvings on it. Though this mural certainly doesn’t confirm any dinosaurs, it should be said that there are several on it that didn’t show up in the trailer. Aside from the T-Rex and Brontosaurus which already had spotlights, there are at least three other dinosaurs shown that aren’t yet accounted
One way Nintendo has been bolstering the Nintendo Switch’s library of games is by slowly porting popular Wii U titles to the system and throwing the word “deluxe” at the end. While some Nintendo faithful may be annoyed by this approach, it’s worth noting that roughly 12 million people bought a Wii U, meaning that the vast majority of gamers missed out on the Wii U’s biggest games, including titles like Super Smash Bros. for Wii
Look to any major video game franchise these days, and you’re likely to find one thing: every hero, no matter how powerful or wise, relies on others to help achieve their mission. And sometimes, those allies are furrier than othe
I don’t really have any problems with Astral Chain and it’s super innovative, which is why I gave it a 10 earlier this year. Astral Chain features the tight and rewarding action PlatinumGames is known for but is quite accessible at the same time. Its detective case-solving portions feel like better versions of similar segments in the Batman: Arkham games. Astral Chain is one of the best-looking games on Nintendo Switch. And finally, the Legion is the most innovative thing to happen to action games since Bayonetta’s Witch Time. Creating a unique weapon-user relationship I’ve never seen in a game before, Astral Chain remains fun and manageable while still tasking players with controlling two things at o
There were many secrets to discover in Albion, which was necessary to pad out the game. The main story campaign was short by RPG standards, so having optional side quests and secrets added value to the title. Demon doors would have treasures such as legendary weapons if you could solve the riddle to open them and there were many silver keys scattered across the land they were needed to open silver treasure boxes. They may have have fixed this in the subsequent reissues of Fable, but in the original Xbox version there was a glitch to get unlimited silver keys. This worked by getting a key, doing a hero save but not a world save and then load the file. The character will have the key in their inventory and the key will be waiting to be collected in its original spot.
As soon as the game turns on, Fable 3 is noticeably similar to Fable 2. The graphics won’t blow anyone away. It’s not the kind of game that relies on eye-popping graphics to lure the gamer in. While there are better looking games on the market, it shouldn’t lessen the enjoyment of playing Fable
Even if combos were integrated into the combat, the camera would still be a problem. During battle, at random intervals, finishing moves will be in slo-mo and the camera will zoom in on the downed enemy. Not only is this disorientating when surrounded by enemies, but while the camera is zooming the other enemies don’t stop attacking. While battling five wolves, the camera may zoom in to show one being killed, meanwhile the other four wolves are still attacking and draining life. Since the game isn’t difficult this normally won’t result in death, but it’s still poor des
Fable was one of those titles that caught my attention well before its release in some article in a game magazine back when paper gaming magazines were still in abundant supply. How far exactly before the release is uncertain, but I want to say it was well over a year before Fable’s launch, possibly even as far back as 2002 or 2003 when it was still called its working title Project Ego. Open world gameplay has practically become the standard in modern game design, but this was not the case in the early 2000s.