Perhaps the most defining characteristic of the Wild West is the vast amounts of wildlife that call it home. Red Dead Redemption did a great job of introducing this by giving players the opportunity to hunt (or get hunted by) animals like bears, coyotes, and wild boars. It would be amazing to see Rockstar expand upon this feature. Imagine the player not only being to able to bait a falcon, but then be able to train it and help the player hunt and explore. Maybe the player could also break in unorthodox animals to ride, like a moose or buffalo. Or instead of just coming across a black bear or two, get to see a large sloth of them moving across a meadow knowing full well if they sense you, you’re d
Rockstar has such a great opportunity to deliver a tale that is bathed in more of a classic period piece than a ritzy Hollywood do over. If the game looks anything like what the teaser presented, they just might deliver that game. It seemed calm yet brooding. It seemed slower, while being thoughtful. The posse of men on horseback seen in the trailer is fitting for the time. It was stupid to travel alone through the wilderness of America, and cowboys relied on each other for not only companionship, but the journey ahead. My mind keeps wandering to The Magnificent Seven though and I can’t shake that this is what might be showcased. A band of cowboy bandits causing all sorts of mayhem in a sort of Magnificent Seven bizarro world. The previous two games were great because the stories encountered seemed real; the characters seemed like real people dealing with personal qualms that had nothing to do with me. It’s the reason I loved the Witcher 3, the world didn’t care about the player, but if I could stop and help, I’d go for it. Otherwise, time to hit the dusty trail.
Now, while I enjoy that Red Dead Redemption 2 has built in so many things that force you to slow down, I think it’s important to note that this probably isn’t something I would want to see from every video game in existence. Trust me, I enjoy how streamlined most other games are now as much as the next guy. But in Red Dead Redemption 2 , I think I’ve started to see early on in my playthrough the larger purpose that Rockstar has with all of these added elements to the game.
If you can’t stop laughing at Lee’s face, then just look at Yasuo’s. It’s not really any better. As hilarious as the faces are, let’s not miss the real point, which is that supports aren’t useless and wards win games. Wait, is that the point or is the point that supports are useless and so are wards? Is this satirical or is it trying to teach us something important? So confus
The same can be said for Arthur Morgan. Are there moments of intense excitement in his life such as when he’s robbing a train or watching the sunset over the plains? Absolutely. But even in the life of an outlaw on the run, you still have to make small decisions about whether or not you should take a bath or shave your face.
2017 is shaping up to be a landmark year for video games. Not only do we have the likes of The Legend of Zelda: Breath of the Wild , Horizon: Zero Dawn , and Persona 5 already released, but Wolfenstein: The New Colossus , Crackdown 3 , Far Cry 5 , and God of War are all set to release before spring 2018. Red Dead may be a beloved game, but it doesn’t have the name recognition of Rockstar’s other big Open world games Guide-world crime game, or the popularity of some of the other games coming out. Even with this delay moving it away from the likes of Call of Duty WW2 and Battlefront 2 , the game still has to go up against some of the most highly anticipated titles of the past couple of ye
Bringing it full circle, I do not want to see Red Dead Redemption 2 pull a Magnificent Seven, even if this means making a bad guy version of the Seven. Which right now it’s looking that way. Seven cowboys riding off into the distance? The Magnificent Seven (I’m talking the 1960 version) is a great standalone tale on its own, while also having borrowed from a tale not its own. If you haven’t heard of Seven Samurai go watch it immediately, stop reading this article. While video games are drawing more and more from film, Rockstar has proved they can develop games that draw from certain pools while keeping it fresh and original.
Red Dead Redemption 2 has been hyped to hell and back as of last week, and while still not too much is known about the narrative that will be presented, I just can’t help but want another Rockstar tale that blows my mind. The ending of Red Dead Redemption might be one of my favorite endings of any video game ever. Until more is shown, though, I can only dream.
While it’s great that Rockstar is probably creating a whole new map for Red Dead Redemption 2 , it would be a lot of fun to revisit a location from the previous game to see how it’s changed. While it’s still unclear whether or not Red Dead Redemption is a prequel or sequel, either way it would be fun to see how towns like Blackwater and Armadillo have changed. If it’s a prequel, maybe players could see the early settlements of Blackwater, or a time when Thieves Landing wasn’t just filled with brothels and, well, thieves. If it’s a sequel, it would be amazing to see how a town evolved, like Armadillo, either grown to a hustling town like Blackwater or turned to a ghost town by bandits. Getting to explore areas that players did before would not only be a fun shout out to the original game, but help cement the world that Rockstar is trying to cre